Tic-Tac-Toe AI
This project explores different AI strategies for playing Tic-Tac-Toe, demonstrating how various algorithms tackle decision-making in a simple yet strategic game. It’s a fun and educational way to see how AI "thinks" when trying to win or force a draw.
🤖 AI Types & Strategies
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Random AI:
- Strategy: Makes completely random moves.
- Outcome: Plays unpredictably but lacks any real strategy—fun for testing!
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Rule-Based AI:
- Strategy: Follows a basic set of if-else rules (e.g., "Take the center if available").
- Outcome: Decent against casual players but easily outsmarted by experienced opponents.
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Minimax AI:
- Strategy: Uses the minimax algorithm to simulate all possible moves and counter-moves. Always aims to maximize its chances of winning or forcing a draw.
- Outcome: Nearly unbeatable—will never lose if it goes first and can force a draw if it goes second.
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Alpha-Beta Pruning AI:
- Strategy: An optimized version of Minimax that skips irrelevant branches to reduce computation time.
- Outcome: Same as Minimax but much faster, making it efficient for larger game trees.